The update is done, a little later than what I expected, but it’s finally done. Usually when these delays happens I really don’t have any idea about what happened to cause the delay but this time I have one clear culprit: Animations (between others).
I won’t bother you too much with the details but basically for each animation I recorded, I had to make two animations to see which one I needed and most of the time, none of those two animation were at the speed I needed, spending lots of time and energy for nothing. I lost at least more than a week only due to animations problems, but oh well, it’s done now.
The update has been sent for proofreading, meanwhile I still have lots of things to do. Some CGs could use some photoshoop, fixing some minor bugs here and there, some codding changes, I didn’t even applied all proofreading changes from v0.15a to the main game yet, etc. It should be out in less than a week.
That’s all for now. Thanks for reading.
Can't wait to play (•‾⌣‾•)
ResponderBorrar