Hi everyone. It’s time for a new weekly newsletter.
Last week was half work on v0.1-c and half work on v0.15/v0.2/v0.whatever. Now that v0.1-c is finally out of the way I feel much better because to work on the -c version and the next version at both times you need to have "two different games" at the same time and work in both games at the same time, because for example: nobody wants to see the bugs patched in -c being unpatched in the next version of the game. Now I can finally focus on the real game again.
miércoles, 28 de agosto de 2019
lunes, 26 de agosto de 2019
Complex Society v0.1-c
There is a new update version of the game. The links in the section "Get the game" are updated.
--Fixed a bug where Alice was drunk in bed and sober in the kitchen
--Nicole no longer stays in the bench if you don't go with her at the end of her story for v0.1
--Fixed a bug while launching with Nate
--Fixed a bug about the in-game WT's hint
--The bonus content in the gallery is fixed as well
--The first CS talk is now a little shorter
--Patreon links added
--Fixed some things to ensure save compatibility for the next major update
CHANGELOG:
--Proofreading changes in the dialogues--Fixed a bug where Alice was drunk in bed and sober in the kitchen
--Nicole no longer stays in the bench if you don't go with her at the end of her story for v0.1
--Fixed a bug while launching with Nate
--Fixed a bug about the in-game WT's hint
--The bonus content in the gallery is fixed as well
--The first CS talk is now a little shorter
--Patreon links added
--Fixed some things to ensure save compatibility for the next major update
martes, 20 de agosto de 2019
08/20/2019 - Weekly's newsletter
Hi everyone. It’s time for a
new weekly newsletter.
Last week was terrible for me in more than one way. First thing in
Monday morning, the coin of my country mas devaluated by a 33% only because the
current government lose an election and they will lose the power in October (I
know, my president is such a good guy). Then
a troll and their 5-7 multi-accounts were spamming the game thread in F95zone, whining and
complaining for a lot of thing. You can read more of that here (it's a link to F95zone) but it isn’t
really worthy.
But the most important thing, thanks to a friendly crow and his
friends, FAKKU ““”found out””” that some people were doing adult games using
Honey Select and Koikastu for the images and they claim that no one was
authorized to do that to get a commercial gain from it. FAKKU even say that they will take down those
games if the developers didn’t contact FAKKU to ask for permission...
In case you didn’t get it, permission means paying money... You can
read more about it here (it's a link to F95zone) but the thread is 19 pages long right now. I will do a summary of the situation next:
There is nothing official yet but some devs contacted Illusion and
everything seems to indicate that developers would have to pay them somehow.
The possibilities so far are: One-off payment, Monthly or Yearly licenses
payment or % of earn income. Again,
there isn’t an official announce by Illusion yet, the only thing we do know for
sure is that Illusion will take cards on the matter.
This wasn’t the time or the way I wanted to do it but if I will have
to pay a license fee for it, then I better start saving now, and that takes me
to the following: It’s Patreon time.
martes, 13 de agosto de 2019
08/13/2019 - Weekly's newsletter
For those of you who met The Game with v0.1-b, I usually do a "Weekly's newsletter" once a week talking a little about what's going on with the game and what I did last week.
(By the way, I did it again)
The SSB weeklies tournaments are 100% functional now. MC will be able to play against the best players of his city and travel to a total of 8 cities to prove who is the best Super Squash Brother player in the state. The cities will have different difficulties, number of players, inscription fee, venue fee and quantity and % of money for winning and by winning you will increase your popularity, but that’s something for the future.
I also started working on the CGs. It’s been almost 3 weeks since the last time I did it so I was kinda rusty, but my rustiness wasn’t a match for how rusty my notebook was (oh boy... I did half of Word of Light plus while waiting for it to unfreeze). My notebook (I call it Notty) it’s almost like a person with good days and bad days, hopefully tomorrow will be better. Right now I am working on Lucile’s event after what happened in the rooftop.
By reading people comments on the game thread and other threads about other games/things in F95zone I thought about implementing two "modes" to the game.
One of them will be playing with a Hint system where the options in the menu choices will show/suggest the effects of each option like adding/losing RP with a character and tell people about an upcoming scene. This Hint mode will be a waaay more hold handing experience than the regular game. I guess I could give player the option to use it or not at the beginning of the game and them turn it on/off in the Preferences menu. The only downside of this system (applies only to this "mode" and not the regular game) would be that I won't be able to explain ALL the repercussions of every option so I guess just a regular WT on a PDF would be better.
The other "mode" I thought would be an option at the beginning to play the game as a VN instead of a Sandbox. I saw a lot of people saying that they avoid Sandbox games as the plague so this would be a good way to "please" both audiences. The downside of this VN mode (also only applied to this mode and not the regular game) would be that some parts of the story won't make too much sense like for example: How would you get to be the best SSB player in the world if you never had the free time of the Sandbox mode to train SSB? Jenkins will play a big role in the future but why would he do anything for you if you didn't spend your free time helping him? I could put a clarification at the beginning of the game warning about this one
(By the way, I did it again)
The SSB weeklies tournaments are 100% functional now. MC will be able to play against the best players of his city and travel to a total of 8 cities to prove who is the best Super Squash Brother player in the state. The cities will have different difficulties, number of players, inscription fee, venue fee and quantity and % of money for winning and by winning you will increase your popularity, but that’s something for the future.
I also started working on the CGs. It’s been almost 3 weeks since the last time I did it so I was kinda rusty, but my rustiness wasn’t a match for how rusty my notebook was (oh boy... I did half of Word of Light plus while waiting for it to unfreeze). My notebook (I call it Notty) it’s almost like a person with good days and bad days, hopefully tomorrow will be better. Right now I am working on Lucile’s event after what happened in the rooftop.
One of them will be playing with a Hint system where the options in the menu choices will show/suggest the effects of each option like adding/losing RP with a character and tell people about an upcoming scene. This Hint mode will be a waaay more hold handing experience than the regular game. I guess I could give player the option to use it or not at the beginning of the game and them turn it on/off in the Preferences menu. The only downside of this system (applies only to this "mode" and not the regular game) would be that I won't be able to explain ALL the repercussions of every option so I guess just a regular WT on a PDF would be better.
The other "mode" I thought would be an option at the beginning to play the game as a VN instead of a Sandbox. I saw a lot of people saying that they avoid Sandbox games as the plague so this would be a good way to "please" both audiences. The downside of this VN mode (also only applied to this mode and not the regular game) would be that some parts of the story won't make too much sense like for example: How would you get to be the best SSB player in the world if you never had the free time of the Sandbox mode to train SSB? Jenkins will play a big role in the future but why would he do anything for you if you didn't spend your free time helping him? I could put a clarification at the beginning of the game warning about this one
And the general downside of those two
"modes" would be that they will take time from the original game
(because those modes wont code themselves) so let me know what you think about
it. That's all for now, thanks for reading.
jueves, 8 de agosto de 2019
Complex Society v0.1-b
There is a new update version of the game. The links in the section "Get the game" are updated.
v0.1b - 2019-08-08
-- MASSIVE changes in the dialogues thanks to Nocturnal85, the proofreader of the project.
-- Now you can skip the sleep scenes in the beginning of the game.
-- Added a link to this thread in the cellpone.
-- The white effect in climax scenes were toned down.
-- A few hints in the in-game WT were fixed.
-- If you name the MC as one of the NPC male characters, the game will warn you.
-- A new SSB skill has been added. This will be useful for v0.2
-- Some buttons (like Wait for Bazzer) are bigger/easier to notice
v0.1b - 2019-08-08
-- MASSIVE changes in the dialogues thanks to Nocturnal85, the proofreader of the project.
-- Now you can skip the sleep scenes in the beginning of the game.
-- Added a link to this thread in the cellpone.
-- The white effect in climax scenes were toned down.
-- A few hints in the in-game WT were fixed.
-- If you name the MC as one of the NPC male characters, the game will warn you.
-- A new SSB skill has been added. This will be useful for v0.2
-- Some buttons (like Wait for Bazzer) are bigger/easier to notice
lunes, 5 de agosto de 2019
08/05/2019 - Weekly's newsletter
Hello everyone, it's time for the weekly's newsletter.
Last week I said that I will work on the CGs, later I learn that it was a juicy and big lie and I ended doing everything but CGs. I realized that I might break things for v0.1b if I started adding things for v0.2 so I decided to do all the things for v0.2 that doesn't involve codding.
From Monday to Thursday: I decided, writted and scripted the whole system for the Squash tournament. MC will be able to go to weeklies Squash tournament and play agains the best players of his city and once he is good enough he will travel to nearby citys to and be the very best like no one ever has. Squash will be the main source of money so you should be Squash training everytime you think yo have nothing to do. With that being said I will decrease the money from working with Jenkins from 100$-50$ to 50%-25$, because now you have the weeklies to make money. I learned about save compatibility in Ren'Py (90% sure that the saves from v0.1 will work on v0.2). I finished the script for a Nicole scene that was giving me problems the week before and I created this new characterts, all of them already have a background story but they will be secondary characters for now (like Camila).
These new character aren't finished yet, I may change a few things like the clothes, heights and other as I feel it with the flow but let's say they are 95% finished so no major changes will affect them.
From Friday to Sunday was EVO 2019. If you don't know what EVO is, let me tell you that EVO is the most important (and most overrated, way overrated) tournament of Fighting Games so I spent most of my time watching it and did some light things in between matches like working on Nocturnal85's scripts and I trying to do some custom signatures of the characters but I had problems with Photoshop so those aren't ready yet.
On a side note: In case you didn't noticed, the game never mentions MC's city name and that's because I never decided a name for it so I thought to let the player propose names for MC's city and all the nearby citys (8 of them) with weeklies tournaments. Feel free to comment here or in the F95zone game thread the names you like and I will pick among them.
That's it for now. Thank you all for reading.
Last week I said that I will work on the CGs, later I learn that it was a juicy and big lie and I ended doing everything but CGs. I realized that I might break things for v0.1b if I started adding things for v0.2 so I decided to do all the things for v0.2 that doesn't involve codding.
From Monday to Thursday: I decided, writted and scripted the whole system for the Squash tournament. MC will be able to go to weeklies Squash tournament and play agains the best players of his city and once he is good enough he will travel to nearby citys to and be the very best like no one ever has. Squash will be the main source of money so you should be Squash training everytime you think yo have nothing to do. With that being said I will decrease the money from working with Jenkins from 100$-50$ to 50%-25$, because now you have the weeklies to make money. I learned about save compatibility in Ren'Py (90% sure that the saves from v0.1 will work on v0.2). I finished the script for a Nicole scene that was giving me problems the week before and I created this new characterts, all of them already have a background story but they will be secondary characters for now (like Camila).
These new character aren't finished yet, I may change a few things like the clothes, heights and other as I feel it with the flow but let's say they are 95% finished so no major changes will affect them.
From Friday to Sunday was EVO 2019. If you don't know what EVO is, let me tell you that EVO is the most important (and most overrated, way overrated) tournament of Fighting Games so I spent most of my time watching it and did some light things in between matches like working on Nocturnal85's scripts and I trying to do some custom signatures of the characters but I had problems with Photoshop so those aren't ready yet.
On a side note: In case you didn't noticed, the game never mentions MC's city name and that's because I never decided a name for it so I thought to let the player propose names for MC's city and all the nearby citys (8 of them) with weeklies tournaments. Feel free to comment here or in the F95zone game thread the names you like and I will pick among them.
That's it for now. Thank you all for reading.
Suscribirse a:
Entradas (Atom)