martes, 13 de agosto de 2019

08/13/2019 - Weekly's newsletter

For those of you who met The Game with v0.1-b, I usually do a "Weekly's newsletter" once a week talking a little about what's going on with the game and what I did last week.

(By the way, I did it again)

The SSB weeklies tournaments are 100% functional now. MC will be able to play against the best players of his city and travel to a total of 8 cities to prove who is the best Super Squash Brother player in the state. The cities will have different difficulties, number of players, inscription fee, venue fee and quantity and % of money for winning and by winning you will increase your popularity, but that’s something for the future.

I also started working on the CGs. It’s been almost 3 weeks since the last time I did it so I was kinda rusty, but my rustiness wasn’t a match for how rusty my notebook was (oh boy... I did half of Word of Light plus while waiting for it to unfreeze). My notebook (I call it Notty) it’s almost like a person with good days and bad days, hopefully tomorrow will be better. Right now I am working on Lucile’s event after what happened in the rooftop.




By reading people comments on the game thread and other threads about other games/things in F95zone I thought about implementing two "modes" to the game.

One of them will be playing with a Hint system where the options in the menu choices will show/suggest the effects of each option like adding/losing RP with a character and tell people about an upcoming scene. This Hint mode will be a waaay more hold handing experience than the regular game. I guess I could give player the option to use it or not at the beginning of the game and them turn it on/off in the Preferences menu. The only downside of this system (applies only to this "mode" and not the regular game) would be that I won't be able to explain ALL the repercussions of every option so I guess just a regular WT on a PDF would be better.

The other "mode" I thought would be an option at the beginning to play the game as a VN instead of a Sandbox. I saw a lot of people saying that they avoid Sandbox games as the plague so this would be a good way to "please" both audiences. The downside of this VN mode (also only applied to this mode and not the regular game) would be that some parts of the story won't make too much sense like for example: How would you get to be the best SSB player in the world if you never had the free time of the Sandbox mode to train SSB? Jenkins will play a big role in the future but why would he do anything for you if you didn't spend your free time helping him?  I could put a clarification at the beginning of the game warning about this one

And the general downside of those two "modes" would be that they will take time from the original game (because those modes wont code themselves) so let me know what you think about it. That's all for now, thanks for reading.

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